War Guidelines

Thank you all for participating in wars. War is a team sport!

Objective: Our goal in war is to earn the most number of stars as a team. This means all possible stars should be picked up.

General target selection guidelines:

System automatically assigns each war player a rank in war. It is based on your development age and other attributes.


 * 1) We thank every war participant for helping to move the alliance forward. In war, we will challenge you to take on hard targets, and sometimes to target easy targets. We are in wars to win as a team.
 * 2) Our top 33% players should target opponent’s top 50%.
 * 3) Our next 33% players should target opponent’s bottom 50%
 * 4) Remaining players can attack any targets but still recommend to pick suitable opponents and help pick up stars.
 * 5) Occasionally, we need to offset our opponents, such as “skip #1”. In that case, please offset your targets.
 * 6) Do your best to get 5 stars on your 1st attack as early as possible. Use 95% rule (see below) as your guideline. Any first attack not resulting in 5 stars often have to be re-attacked.
 * 7) On 2nd attack please help pick up any available stars.
 * 8) Item #6 and #7 often do not apply to top 1 or 2 ranked players. They are often forced to take on opponents out of their comfort zone for the entire team when 5 star is impossible.
 * 9) Do not double attack any opponent that has been 5 stars unless you are unable to pick up any other stars.
 * 10) We welcome and encourage discussions on war strategies, target selection, etc.

War bases donation:


 * Top 2-3 ranked or highest age players, please donate to all the players' war bases. Top/highest age players have stronger troops which significantly boosts every base's defensive capabilities. Our whole alliance appreciates your generous contribution. THANK YOU!
 * Preferred war base unit types: bazookas, artillery and machine gunners. Armored cars are also good units for enlightenment and lower age bases.

95% rule:


 * This rule helps you to pick your first war target.
 * It means you are 95% sure you can get 5 stars on an opponent without using any troop tactics. The troop tactics in the first attack is insurance to help you manage "surprises".

Frequently Asked Questions:

I want to be in wars to get good loots and resources, is that okay?

No. Wars are important to the entire alliance. Every attack counts. As a young alliance, we need to win wars to get alliance XP, which get us the alliance perk. In wars, we are looking for TEAM PLAYERS ONLY. Players save their best troops, mercenary army, video retrains, troop tactics to help the team to win.

If you need more resources or loots, please post in the alliance chat. Members will gladly help you optimize your attack troops, strategy, etc. to help you more efficiently loot resources. Join our wars when you are ready to help our team.

Am I required to join wars?

No, only join when you are ready to help the team to win.

I am a really good/bad attacker, can I pick any target in the war?

If you are in the top or middle 33%, then NO. You still get to select target in your bracket (see guidelines item #2 and #3). If you need to go outside that bracket, please discuss with the group in the alliance chat.

I am upgrading my buildings (factory, mercenary camp, war academy, fort) resulting in reduced attack capabilities, can I still join the war?

Please post a message in the alliance chat. If you have plans to compensate for the upgrade, it is usually okay. Letting us know means your teammates can help you with more difficult targets.