World War Tie: How the win is determined

A tie in a war is not common, that being said to avoid a loss in the case of a tie, has everything to do with war planning and teamwork.

If there is a tie, the win is determined with the war statistics. This can be accessed in the War Report tab. Please note that ONLY the best attack per base counts for determining who wins. As an example, two of our Alliance members, A and B, attack the same enemy base with the following results:

- A = 5 stars, 100% destruction, 2:30 minutes duration,

- B = 4 stars, 97.3% destruction, 3:30 minutes duration.

Since only the best attack goes into the statistics, only attack A is used for calculation win or loss.

1.        Number of Stars

The alliance with the most stars wins the war.

2.        Average Destruction

If both alliances have the same number of stars, then the alliance with the highest average destruction wins.

3.        Total Attack Time Duration

If both alliances have the same number of stars and the same average destruction, then the least total attack time duration will win.

THE TAKE AWAY IS THIS: When determining your war opponent

1.      Follow your alliance war strategy.

2.      If in doubt ask your leaders.

3.      If you believe that you cannot get any additional stars with your attack AND you believe that the war will end with a tie, attack the base that could move the

Average Total Destruction above the enemy's average total destruction.

4.     If neither of the above is the case, communicate with your leader and decide if it is best to go for rubies and loot.