Special Instructions

'''THIS IS A DRAFT. PLEASE REVIEW AND PROVIDE Feedback/Revisions/Adjustment'''

The purpose of this document is for Alliance 2 AOE team members to communicate about war strategies without "spies", who may have joined the team, to immediately gain intelligence about our approach to the upcoming war.

 Nomenclature/Meaning 


 * Plan A: At will.  Plan A is typically used in wars that are clearly in our favor.  Every team member should use his/her own assessment as to what coalitions to use.  Stronghold donations are typically not necessary in this situation.
 * Plan D: Defensive Focus. The opponent team has a perceived offensive advantage and we believe that we have a higher chance of winning the war by added defensive coalitions.
 * Plan O: Offensive Focus.  The opponent team has a perceived advantage in defensive capabilities due to defensive building upgrades, troop upgrades, use of defensive coalitions, and skill of war base design.  Hence, Plan O asks for adding offensive coalitions and strong troop tactics as well as only accepting strong Alliance troop donations.
 * Plan R: Tactical Retreat.  Our assessment is that the opponent has an overwhelming probability of winning the war. Therefore, Plan R means that you should not spent resources on coalitions and troop tactics, and to save those resources for a war that "can" be won.  The benefit of Plan R is that everybody can use their two attacks to try new war techniques; different troop composition, deployment sequence, deployment location, other than the usual tactics, etc.  Let's have some fun with this situation!
 * Plan C: Coast to Victory.  Our assessment is that we are going to win the war with high probability.  Therefore, Plan C means that you should not spent resources on coalitions and troop tactics, and to save those resources for a war that requires an additional boost of strength.

Modifiers:

All plans can be communicated with modifiers, which are typically numbers. Numbers represent the rank of a team member or group of team members that the plan applies to. To not make it too easy for spies to guess our nomenclature, numbers are reported in groups starting with the number 6. In a 15-player game, we would have 3 Groups. Group A, B, C. In a 20-player game we have 4 Groups. Group A, B, C, D.

If a General is being donated, we use the word "Geronimo" instead of "General"

Examples:


 * "Let's go with Plan O (A6-A8). This means that were are asking our #1-3 ranked players to offensive coalitions.
 * "We go with Plan D (C6-C10): In a 15-player war this means that our bottom ranked players #11-15 should add defensive coalitions and we should add stronger troop tactics to the Stronghold.
 * "Geronimo is added to C6": This means that our team member ranked #11 has received a General for the stronghold.

Ranking Table:

15-player war: A6-A10 = Ranks #1-5, B6-10 = #6-10, C6-10 = #11-15

20-player war: A6-A10 = Ranks #1-5, B6-10 = #6-10, C6-10 = #11-15, D6-10 = #16-20